azzel bon
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Gearbox Software (Brothers in Arms) und SEGA veröffentlichen einen taktik shooter im ALIENS universum.
dies hat nichts mit dem damals angekündigten gleichnamigen PS2 titel zu tun sondern ist eine neuentwicklung.
The player controls four colonial marines, each with their own unique personality. Each marine is represented by a different class; one marine, for instance, mans the M56 smart gun as Pvt. Vasquez did in Aliens; the other primary weapons include the M240 flamethrower and the M41A pulse rifle. Each marine carries four weapons: their primary weapon, which they are defined by, their secondary weapon, grenades, and a sidearm. The player may brandish the sidearm while using the motion tracker. The player controls one marine at a time, and issues orders to the others using context-sensitive commands; the player may control any marine at any given time. The game will feature no HUD whatsoever.
Xenomorphs will seldom perform a frontal attack, choosing to use the ducts and flanking maneuvers, forcing the player to use tactical combat as opposed to typical first-person shooter "run and gun" tactics. At certain points during the game, the player will be required to bunker in a location and prepare for a xenomorph onslaught, using tactical positioning and turrets to ward off an attack.
The game will use quicktime events during cutscenes to dramatically illustrate the power and intensity of one-on-one xenomorph encounters. However, the conclusion of a given event is not scripted; a xenomorph may choose to attack or flee when confronted by more than one marine. Quicktime gameplay is also used when a facehugger latches onto a player, who must kill the creature before they are effectively incapacitated and "killed" by it.
UNSER NÄCHSTER GROSSER 4ER KOOP COUP! ja genau: 4 spieler! ^^
ich wills haben! ladet schon mal durch jungs, das wird ein fest! ende 2008 gehen wir die facehugger füttern!
[http://www.4players.de/4players.php/screenshot_list/360/10558/Screenshots/19563/0/Aliens_Colonial_Marines.html]
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